If the HitResult has a hitResult.type of 'bounds', this property describes which corner of the bounding rectangle was hit.
The names refer to the item’s own bounding rectangle, transformed by its item.matrix, which is the rectangle that the item’s selection draws. On mirrored or rotated items, a handle can therefore appear elsewhere on screen than its name says, while its opposite handle and the rectangle’s axes stay the ones to transform the item by. To choose a cursor, use the direction from the rectangle’s center to hitResult.point, both in project coordinates.
Values:
- 'top-left', 'top-right', 'bottom-left', 'bottom-right', 'left-center', 'top-center', 'right-center', 'bottom-center'