PatternDefinition

A pattern definition repeats an item as the tile of pattern colors, which fill and stroke items with it, see color.pattern: a Raster for image patterns, or any other item for vector patterns. As with symbol definitions, the item is removed from the scene graph, and all pattern colors that use the pattern share it, so they change along with it.

Example:A dotted pattern, filling and stroking a circle:

Run

Constructors

Properties

Methods